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MetaHumans

This is a personal development project where I wanted to test out Metahumans in Unreal Engine. I wanted her to convey an eerie, unapproachable and stand-offish personality. Someone you don’t want to mess with. Also, I wanted him to convey a personality of wisdom, mentorship and intelligence.

I wanted her to convey an eerie, unapproachable and stand-offish personality. Someone you don’t want to mess with.

I wanted her to convey an eerie, unapproachable and stand-offish personality. Someone you don’t want to mess with.

This light was here just so I can see how his details, but it ended up molding his personality for me as well. Based off of this, I wanted him to convey a personality of wisdom, mentorship and intelligence.

This light was here just so I can see how his details, but it ended up molding his personality for me as well. Based off of this, I wanted him to convey a personality of wisdom, mentorship and intelligence.

This rim light helped me project someone of importance or higher power, I built off of it.

This rim light helped me project someone of importance or higher power, I built off of it.